Dalisay MT
Dalisay MT
Art Director
Toronto, Canada

I am an art director, concept artist and character designer with over 15 years of experience in the games, animation and comic industries. I currently freelance for several different projects including Bad Summer (its demo now out on steam). I specialize in refining IPs, live-service and creating new takes on existing worlds that keep users interested in coming back.

I have worked on various titles including Dead by Daylight - including the Chucky Chapter which was nominated for Outstanding Use of a License, Pikwik Pack, Bingo Story, Bubble Guppies, Emmy-Winner Dino Dana, and more. All of which where I brought existing IPs new life with my cohesive art direction across teams.

My methodology involves deep research into the existing IPs, the lore and the characters to bring forth new ideas and new life using solid design principles and a profound understanding of storytelling.

I have also worked on comics, most notably Smooth Criminals for Boom! Studios, a crime caper of a cat burglar frozen in time from the 60s arriving at the turn of the 21st century to clean up some unfinished business.

My art style is heavily influenced by classical art, but also by advertising, games, anime and comics as well as life around me.

Resume PDF

Skills

Art DirectionConcept ArtIllustrationStoryboardingCreative DirectionComic ArtBook Cover Illustration

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
InDesign
InDesign
Premiere
Premiere
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • June 2025 - December 2025
    Art Director / Concept Artist at Freelance
    Toronto, CA

  • March 2025 - July 2025
    Creative Partner at The Threadwell Group
    Toronto, ON, CA

    currently consulting

  • December 2024 - April 2025
    Art Director at Fighting Chance Games!
    Los Angeles, California, US

    Laid the initial groundwork for the game

    Pitched several different concepts.

  • May 2022 - March 2025
    Associate Art Director at Behaviour Interactive
    Toronto, CA

    In charge of the

    Cinematics, Comics, Cosmetics, Single Character DLCs, artist wellbeing, UI/UX and Marketing

  • February 2021 - May 2022
    Lead Artist/Art Director at Clipwire Games
    Toronto, CA

    Established the groundwork for the new game

    Pitched several different world building styles

    Laid out the documentation set up for future projects

  • January 2020 - February 2022
    Senior BG Painter at Guru Studio
    Toronto, CA

    Assisted in Art direction

    Developed colour keys and designs for new episodes

    Painted Master Backgrounds

  • April 2019 - January 2020
    Senior Designer at Jam Filled
    Toronto, CA

  • June 2017 - April 2019
    Lead Artist/Art Director at Sinking Ship Entertainment
    Toront, CA

  • July 2016 - June 2017
    Visual Development Artist at Guru Studio
    Toronto, CA

  • June 2015 - July 2016
    Lead Artist/Art Director at Guru Studio
    Toronto, CA

  • May 2014 - June 2015
    Lead Designer at Guru Studio
    Toronto, CA

  • February 2011 - May 2014
    Lead Artist at Gameloft Entertainment
    Toronto, CA

  • May 2010 - February 2011
    Animator at Titmouse Inc.
    Toronto, CA

Productions

    • Video Game
      Anguish Tome
    • Year
      2024
    • Role
      Associate Art Director
    • Company
      Behaviour Interactive
    • Video Game
      Mythic Tome
    • Year
      2024
    • Role
      Associate Art Director
    • Company
      Behaviour Interactive
    • Video Game
      Chucky DLC
    • Year
      2023
    • Role
      Associate Art Director
    • Company
      Behaviour Interactive
    • Book
      Smooth Criminals
    • Year
      2019
    • Role
      Illustrator
    • Company
      Boom! Studios
    • Video Game
      Dead by Daylight
    • Year
      2016
    • Role
      Associate Art Director
    • Company
      Behaviour Interactive